Modeling

My Modeling Work:




My Software:
Maya, ZBrush, Photoshop, AfterEffects, Flash

Breakdown:

Characters
   - Elephant Warrior (design by Andrew Shek): model, pose
   - Vulcaniana (design by Oscar Jimenez Vargas): model, pose, UV layout, textures

   - Old Man: sculpt/concept, model, topology
Environments
   - Apartment Environment (freeze-frame): all designs, models, set-dressing, posing
   - Classroom Environment: all designs, models, set-dressing
   - Dragon Hatchery: modeling, UV Layout, Texturing (© DreamWorks and React! Games)
          - Modeling test
   - "The Chipmunk" Camper Trailer (design by Kendall Nelson): model, UV layout, textures
Props: All Designs, Models
   - Overhead projector, coat hanger, teacher's chair
   - Table, oscillating fan


Other bits:
Concept by Oscar Jimenez Vargas.  I'm responsible for all visual elements.
Sculpted from a sphere in ZBrush, then retopologized in ZBrush and refined in Maya.
Practice at reshaping a head I had modeled in Maya.  Reshaping done in ZBrush. (Original on right)


Sketchbooking Samples

My Resume and Cover-letter